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WebGL Demo – Deferred Area Lights

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Deferred Area Lights is an artistic WebGL Demo by Altered Qualia. As is the case with much of Altered Qualia’s work, a new feature or function of three.js is introduced and Deferred Area Lights is no different. In this demo, Altered Qualia experiments with declaring video textures as follows.

video = document.getElementById( ‘video’ );
//video.volume = 0;
texture = new THREE.Texture( video );
texture.format = THREE.RGBFormat;

The results are simply awesome.

See Deferred Area Lights HERE.

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Rating: 5.0/5 (5 votes cast)
WebGL Demo - Deferred Area Lights, 5.0 out of 5 based on 5 ratings

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  • Sean Lumly

    This is such a beautiful song, from a beautiful animated short. The demo is not only neat, but also emotionally engaging.

  • http://www.facebook.com/andrey.volokamsky Andrey Volokamsky

    WOOOOOW THIS IS AMAZING