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WebGL Game – Pathtraced Online Game (POG)

WebGL Game - Pathtraced Online Game (POG) 1

Pathtraced Online Game or POG for short is a WebGL Game created by Ivan Kuckir. Some may remember Ivan from our feature of First Raytracked Online Game or FROG. This time around, POG is a reinvention of FROG, where Pathtracing is used instead of Raytracing. To refresh, Pathtracing is a realistic lighting algorithm that simulates light bouncing around a scene. The results are impressive, however experiences may vary depending on processor speed. Ideally the graphics should appear less grainy on a faster machine.

Play Pathtraced Online Game or POG HERE

PRO TIP: It is easier to jump over the balls using spacebar than to use the navigation keys since there is no strafe (sideways) movement.

WebGL Game - Pathtraced Online Game (POG) 2 WebGL Game - Pathtraced Online Game (POG) 3

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Rating: 5.0/5 (2 votes cast)
WebGL Game - Pathtraced Online Game (POG), 5.0 out of 5 based on 2 ratings

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